In my Master of Information Science program to graduate a student needs to take two Cognitive Science courses. This is the reason I’m taking Spatial Reasoning in GIS. Many of you are probably wondering what is Spatial Reasoning. I’ll use Howard Gardner’s definition, who included spatial intelligence as one of nine intelligences in his Theory of Multiple Intelligences. It is defined by Howard Gardner, “as a human computational capacity that provides the ability or mental skill to solve spatial problems of navigation, visualization of objects from different angles and space, faces or scenes recognition or to notice fine details.” My class is slightly different from the normal spatial reasoning course because it deals strictly with spatial reasoning in the geographic information science field (GIS). The class looks at ways geographic information is displayed. It’s actually an interesting topic. For our class paper I need to write a review paper on a single topic based on five or more related articles published during the past five years (2008 – 2012). The final paper must consist of 2000 – 4000 words (approximately 6 – 12 double-spaced pages) including references. The paper should be in APA format.
While researching topics for my paper I was trying to find something interesting so these six to twelve pages as easy as possible. In my research of scholarly articles I came across the idea of Neogeography. Wikipedia gives a basic definition of Neogeography (new geography), “is the use of geographical techniques and tools for personal and community activities or by a non-expert group of users. Application domains of neogeography are typically not formal or analytical.” After researching about Neogeography I became interested in the topic because it aligns with my interests in the social web and crowdsourcing. Neogeography has been around for a long time, it’s been used since 1922, but has become popular in the Web 2.0 era. Neogeography has been talked about with crowd source mapping, video game mapping, Google Maps & Earth, and mapping used in applications like Foursquare. I found seven articles, which relate to Neogeography and I’ve listed them below:
1. Batty, M., Hudson-Smith, A., Milton, R., & Crooks, A. (2010). Map mashups, Web 2.0 and the GIS revolution. Annals of GIS, 16(1), 1-13.
2. Hudson-Smith, A., Crooks, A., Gibin, M., Milton, R., & Batty, M. (2009). NeoGeography and Web 2.0: concepts, tools and applications. Journal of Location Based Services, 3(2), 118-145.
3. Hudson-Smith, A., Batty, M., Crooks, A., & Milton, R. (2009). Mapping for the masses accessing Web 2.0 through crowdsourcing. Social Science Computer Review, 27(4), 524-538.
4. Haklay, M., Singleton, A., & Parker, C. (2008). Web mapping 2.0: The neogeography of the GeoWeb. Geography Compass, 2(6), 2011-2039.
5. Crooks, A. T., & Wise, S. (2011). Modelling the Humanitarian Relief through Crowdsourcing, Volunteered Geographical Information and Agent-based modelling: A test Case-Haiti. In Proceedings of the 11th International Conference on GeoComputation, University College London, London, UK.
6. Hudson-Smith, A., & Crooks, A. (2008). The renaissance of geographic information: neogeography, gaming and second life.
7. Papadimitriou, F. (2010). A “Neogeographical Education”? The geospatial web, GIS and digital art in adult education. International Research in Geographical and Environmental Education, 19(1), 71-74.
For the next few days, I’m going to be reading each article and posting a summary of the article on this blog. My preliminary title for this paper is Maps Remixed where I hope to be talking about map crowdsourcing, neogeography, and something cool about video games.